SMACK
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the hit box of the enemies are too big
probably make the people move a little faster. the people move too slow and the window of time where you can successfully jump the frog over the people is too small.
I made the enemy faster. And I lowered the jump height of the player.
a fun little game
a BOP
i would love to play this in my orchestra.
puts you on edge, but still sounds good.
Oh ya. It's because many synth instruments are based on wind based instruments. Be it woodwind or brass. So when played backwards it gives the impression the instrument is breathing in rather than blowing out.
i like the way you did the teeth all creepy and your cool wispy highlights/smoke lines.
might be a fun read :)
Thank you ^^
oh joy i can't wait to take my chem exam today... :/ this is literally me for like the past few days help
artist, nintendo fan, space lover
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https://www.tumblr.com/froggydafroggy
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Joined on 12/20/20